dirty stirs with delays. this is good stuff!
i drew a patch in maxmsp. are you familiar? and then i messed around with it and used it in the same time, producing this in the end. the melody is an adlib and is in fact a jam on the machine, after having gotten comfortable with it, while building it. the patch is 2 oscs (added together) split into 32 delays and each delay has a feedback and the time of the delay is a multiple of the frequency of the oscillators. some parameters can be adjusted for each delay individually, and these are: feedback, time (multiplier of frequency), attack for osc env, decay for osc env, phaseshift frequency for feedback, phaseshift resonance/Q for feedback and multipliers for frequency on each oscillator. and then i overdrive the incoming signal a lot, making it very dirty.