Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
Well done. I don't really have any suggestions about structure except to say don't get too hung up on it :-)
I kind of think that the way this ebbs and flows is all the structure it needs.
Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
@NebulonicAlchemy: I've no recollection of the conversation you're talking about. I use a lot of effects in Live and Logic so it doesn't sound like me.
My point is about creating an arrangement where there is more control over sonic density. Particularly intense points should not be clustered together or they become overwhelming.
I think the issue is with taking a single, long, piece of audio and trying to treat give it a different structure.
Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
Your efforts to create space are interesting. I'm not sure I comprehend exactly what you mean. I believe you once said you dont' like using efx which comes with audio editing/recording sofware. Maybe this a route you may want to take?
Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
I'm not quite sure where I was going with this. I love the Abaska Bong sound and was trying to pair it with something complementary. After going through some truly weird combinations I came up with this.
I'm not quite sure where I was going with this. I love the Abaska Bong sound and was trying to pair it with something complementary. After going through some truly weird combinations I came up with this.
If you read my post in that thread I talked about one of my tracks being downloaded over & over again by Chinese spammers/spambots. This is that track.
I'm not quite sure where I was going with this. I love the Abaska Bong sound and was trying to pair it with something complementary. After going through some truly weird combinations I came up with this.
wildgease and I were talking about play counts...he said he posts links to his songs on other pages...did you do that for this one? On what pages did you put the link for this song?
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
This is made with a very experimental Reaktor instrument I am building.
It uses a very simple particle collision model with 64 particles in a 100x100 box. When two particles collide they trigger a sampler to play a slice of either of two samples…
I can definitely hear the Dune soundtrack in this. Nice work on the Reaktor instrument! It'll be interesting to hear what else you end up doing with it.
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
The samples were not carefully chosen just a few random snippets I had lying around and some vocal samples I've been collecting for another project. I just needed something to feed into it.
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
I seriously think this could lead to not so silly things. Have you ever heard of the tribe of people...from thousands of years ago, who knew the EXACT orbital patterns of stars and planets they couldn't even see? Maybe this too..like MMI said...is a happy accident?
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
The idea came to me in a conversation as a kind of silly thing to do. I was thinking about how to mess with samples and the idea of slicing them and trigger them by collisions just popped into my head.
At the moment the energy levels are fixed. One of the things to complete the model is for collisions to drain energy. Then I plan to add "warming" that is a constant influx of energy which will be controllable.
Beyond that I really want to play with having the collision sequencer drive other things like a bank of oscillators. I'm also considering how it could sensibly output MIDI.
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
I was thinking that more outside variables would be interesting. I like the gravity well idea. So where did you get the idea for this? And...do energy levels change when there is a collision?
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
The exquisite bass was performed by my friend Edo Castro, but everything else was done on a Waldorf XTk.
In fact, originally the bass line was from an entirely other recording. What I did was to mute the other tracks and record all new ones…
For the upcoming Mobtown Modern show "Low Art" next Wednesday, Brian Sacawa will perform (among other pieces in the jumbo saxophone repertoire) "Maknongan" by Giacinto Scelsi (performed on bari sax). For the event, Brian asked me to create a remix…
Today I gave a quickie demo of Live to my guitar instructor. I started with an empty set and threw some crap at the wall just to show him one of the work flows.
Later, when I brought the thing home I couldn't leave well enough alone and started…
Interactive audio walking tour, a collaboration with artist Kianga Ford.
The Story of This Place is a series of site-specific narratives that offer a portable audio soundtrack that guides the listener through a site with a fictional narrative…
Logic 9 - using samples from "8.5" and "8.8" by Supersilent, as well as some drum sounds from "No One Gives A Hoot About Faux-Ass Nonsense" by Don Caballero
Memories of walking a coonhound in the small hours around the empty structures of Baltimore's Artscape festival before dawn- silent ferris wheel standing behind the rows of booths, vacant carnival installations on the Charles St Bridge. In this…
We're deep in the glitch mines again.
This time with a beat developed in Stylus RMX, a "melody" using Soniccouture Skiddaw stones and Tonehammer Frendo, and a bass from Soniccouture Abstrakt Bass.
The beat was fed through The Finger with…
Uploaded a new version which fixes the drums although there's still a feedback problem (related to MIDI timing I think) that needs to be fixed in a final mix.
We're deep in the glitch mines again.
This time with a beat developed in Stylus RMX, a "melody" using Soniccouture Skiddaw stones and Tonehammer Frendo, and a bass from Soniccouture Abstrakt Bass.
The beat was fed through The Finger with…
Okay this is the problem with mixing being "throw a mastering channel strip on it, bounce, upload". At some point about the 2 minute mark the drums track have cut out - probably overloaded Reaktor again. So then you get 2:30 that is largely just the bass.
A little study using Dmin6 and Dmin7 with a little D dorian dressing.
The cover art in the mp3 is by thomwisdom:
http://www.flickr.com/photos/thomwisdom/2605283686/
When you do this kind of track it evokes a feeling of travelling without moving.
It reminds me of being a passenger in a car on a motorway at night, slightly tired and letting the world glide, carelessly, past me.
I've always liked that feeling.
Comments on Mr Sandbags's stuff
Well done. I don't really have any suggestions about structure except to say don't get too hung up on it :-) I kind of think that the way this ebbs and flows is all the structure it needs.
@NebulonicAlchemy: I've no recollection of the conversation you're talking about. I use a lot of effects in Live and Logic so it doesn't sound like me. My point is about creating an arrangement where there is more control over sonic density. Particularly intense points should not be clustered together or they become overwhelming. I think the issue is with taking a single, long, piece of audio and trying to treat give it a different structure.
Your efforts to create space are interesting. I'm not sure I comprehend exactly what you mean. I believe you once said you dont' like using efx which comes with audio editing/recording sofware. Maybe this a route you may want to take?
This is full of great sounds mate very cool.
Wild sounds ... Great mix
ok....I think I did see that.
If you read my post in that thread I talked about one of my tracks being downloaded over & over again by Chinese spammers/spambots. This is that track.
wildgease and I were talking about play counts...he said he posts links to his songs on other pages...did you do that for this one? On what pages did you put the link for this song?
Reminds me of the voice of Shodan, the AI in the System Shock series of computer games. :)
I can definitely hear the Dune soundtrack in this. Nice work on the Reaktor instrument! It'll be interesting to hear what else you end up doing with it.
I like it....very...interesting..music that creates itself...in a way...
You should develop some iPhone/Pod apps like this. Cool.
The samples were not carefully chosen just a few random snippets I had lying around and some vocal samples I've been collecting for another project. I just needed something to feed into it.
i like the samples u used. What are they from??
I seriously think this could lead to not so silly things. Have you ever heard of the tribe of people...from thousands of years ago, who knew the EXACT orbital patterns of stars and planets they couldn't even see? Maybe this too..like MMI said...is a happy accident?
The idea came to me in a conversation as a kind of silly thing to do. I was thinking about how to mess with samples and the idea of slicing them and trigger them by collisions just popped into my head. At the moment the energy levels are fixed. One of the things to complete the model is for collisions to drain energy. Then I plan to add "warming" that is a constant influx of energy which will be controllable. Beyond that I really want to play with having the collision sequencer drive other things like a bank of oscillators. I'm also considering how it could sensibly output MIDI.
I was thinking that more outside variables would be interesting. I like the gravity well idea. So where did you get the idea for this? And...do energy levels change when there is a collision?
http://en.wikipedia.org/wiki/BBC_Radiophonic_Workshop
Loving your work with vox!
Great stuff mate this is very cool.
Comments made by Mr Sandbags
Welcome Seth :)
Perfect Sunday morning track.
Oh man that was great.
ack...foo... no edits... channelling...
I believe Sister is channel the shorts... or something :)
That was rather fun :)
Love your sound.
Love this.
I enjoyed this one very much.
Cool sound.
What an awesome track, I love this.
Awesome track man, this puts me in mind of my beloved Apollo: Atmospheres & Soundtracks. Kudos to you!
Very chilled. Bring on the full track.
I'm really liking your stuff and happy to see a fellow Logic user!
Uploaded a new version which fixes the drums although there's still a feedback problem (related to MIDI timing I think) that needs to be fixed in a final mix.
Okay this is the problem with mixing being "throw a mastering channel strip on it, bounce, upload". At some point about the 2 minute mark the drums track have cut out - probably overloaded Reaktor again. So then you get 2:30 that is largely just the bass.
When you do this kind of track it evokes a feeling of travelling without moving. It reminds me of being a passenger in a car on a motorway at night, slightly tired and letting the world glide, carelessly, past me. I've always liked that feeling.
Fabulous sound. Liked this one very much.
I love the hauntingly distant piano's you've created here. Very much.
I was so totally there. Awesome.