Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
Hi Kirk.
Thanks... I do have a crazy selection of effects these days which is responsible for a lot of the sonic mangling I can do. Over the next year or so I'd like to get more selective and more competent about the results :)
I also think Yelyah's onto something. This might actually be a "track" if it had more structure. As it is the micro-structure created by automation isn't enough.
Lots of things to work on!
Thanks again.
m/
Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
OK- I'll admit I didn't listen to the whole thing, but I did hear about 6 minutes of it and it's interesting stuff! If I knew a tithe of what you do about manipulating sounds in software I'd be a league ahead of where I am!!
Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
Yelyah, thank you for the encouraging words.
You're right that I have a pretty unsophisticated approach to what a "song" is. It's a facet I've begun to notice in everything I have done so far, that it is structurally uninteresting.
Guess I need to figure out how to take the next step!
Thanks again.
m/
Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
I listened to the full 24. :)
I dig what you've done here and would definitely call this music and not noise. I would like to see you create some separate sections. Like, a breakdown for instance, where you go for something totally different rhythmically before returning to the original idea.
Keep on experimenting! :)
Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
Bethan you're very kind to even attempt to listen to this!
The kick drum that runs through the track is the source of most of the sounds, just mangled, tortured, and beat into shapes & frequencies kick drums were never meant to reach.
Okay I need to say a few things. Please read before listening!
I did not do the 24 hour challenge but I did try and hang around in the chatroom as much as possible with Glu, SisterS, and ChrisM while they battled through it.
At about midnight…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
Honestly I have no idea where this came from or how.
I was messing with Omnisphere patches and came across a lovely, flutey, breathy sound that put me in mind of the scenes inside the monolith at the end of 2001. I setup a Rytme pattern to…
Honestly I have no idea where this came from or how.
I was messing with Omnisphere patches and came across a lovely, flutey, breathy sound that put me in mind of the scenes inside the monolith at the end of 2001. I setup a Rytme pattern to…
I'm learning to play piano and my teacher has given me 'Old Joe Clarkes Boogie' to play. For 2 weeks it has kicked my ass. But I'm getting to grips with it now and this is my revenge!
The musical parts were recording using my Kurzweil SP3X…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
I needed 2m02 to finish the album. I was completely spent and without a drop of creative juice left. Just noodling with an Omnisphere patch when one of my cats, Mississippi, jumped on my keyboard and proceeded to walk up and down and sit on various…
So this track was purely for the fun of it. I was messing about in Omnisphere and came across this wonderful sound that reminded me of the guild highliners in Dune.
I built a beat around in using Stylus, Ricochet, and Dubstation. Then added more…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
So this track was purely for the fun of it. I was messing about in Omnisphere and came across this wonderful sound that reminded me of the guild highliners in Dune.
I built a beat around in using Stylus, Ricochet, and Dubstation. Then added more…
So this track was purely for the fun of it. I was messing about in Omnisphere and came across this wonderful sound that reminded me of the guild highliners in Dune.
I built a beat around in using Stylus, Ricochet, and Dubstation. Then added more…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
This is quite an old track that got abandoned because I didn't feel it was right or going anywhere.
But listening to it in iTunes this morning I thought it passed muster. I don't think it has enough variation to justify it's length but it's gently…
So this track was purely for the fun of it. I was messing about in Omnisphere and came across this wonderful sound that reminded me of the guild highliners in Dune.
I built a beat around in using Stylus, Ricochet, and Dubstation. Then added more…
This is the first of several songs in a collaboration with Laura Kepner-Adney. Laura has a beautiful voice and a gift for arranging music. It is an exciting project with more to come.
Featuring Ryan Anderson on harmonica.
Lyrics:
As a boy…
After several listens I am better able to describe my reactions. I love the way you let the track build up in it's own time, unhurried. I love the sound, the rhythm, and the desolate, but stoic, feelings you evoke. Kudos to both of you!
This is the first of several songs in a collaboration with Laura Kepner-Adney. Laura has a beautiful voice and a gift for arranging music. It is an exciting project with more to come.
Featuring Ryan Anderson on harmonica.
Lyrics:
As a boy…
Starting out as a simple and awe inspiring invention, progressing to a more chaotic and demanding machine driven future. - people becoming enslaved to these devices. Feeding the machine.
Phone samples were recorded from the output jack of my…
Another in my series of evolving sonic noise experiments.
The source for this piece was a recording from my latest Reaktor instrument [TMA-2](http://www.youtube.com/watch?v=lyEEW-tCNL4) with a sample map constructed from [Richard Devines](http…
@NebulonicAlchemy: I've no recollection of the conversation you're talking about. I use a lot of effects in Live and Logic so it doesn't sound like me.
My point is about creating an arrangement where there is more control over sonic density. Particularly intense points should not be clustered together or they become overwhelming.
I think the issue is with taking a single, long, piece of audio and trying to treat give it a different structure.
I'm not quite sure where I was going with this. I love the Abaska Bong sound and was trying to pair it with something complementary. After going through some truly weird combinations I came up with this.
If you read my post in that thread I talked about one of my tracks being downloaded over & over again by Chinese spammers/spambots. This is that track.
Jason Sloan and I recorded this track in March 2010 as an improvisation in preparation for our performances on The Vigil all-night music festival at MICA. Jason describes the session:
"Erik and I come from very different backgrounds in our approach…
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
The samples were not carefully chosen just a few random snippets I had lying around and some vocal samples I've been collecting for another project. I just needed something to feed into it.
Another slice of Reaktor based weirdness from the particle collider ensemble I am tentatively naming TMA-2.
You can't tell from how it sounds I guess but the latest development is that particle energy now governs velocity, i.e. more energetic…
The idea came to me in a conversation as a kind of silly thing to do. I was thinking about how to mess with samples and the idea of slicing them and trigger them by collisions just popped into my head.
At the moment the energy levels are fixed. One of the things to complete the model is for collisions to drain energy. Then I plan to add "warming" that is a constant influx of energy which will be controllable.
Beyond that I really want to play with having the collision sequencer drive other things like a bank of oscillators. I'm also considering how it could sensibly output MIDI.
This is made with a very experimental Reaktor instrument I am building.
It uses a very simple particle collision model with 64 particles in a 100x100 box. When two particles collide they trigger a sampler to play a slice of either of two samples…
Thanks guys.
Wildgeas: Yeah I got a definite "It's full of stars" vibe and I'm thinking of renaming the Reaktor ensemble TMA-2. I suspect the sampler based version will always be a bit this way because of the granular nature of the sounds. When I use the collision sequencer to drive an additive oscillator bank it might get more interesting. Or not ;-)
Nebulonic: Glad you like it. As to the type of equations it is an incredibly simple analog of a 2D gas. 64 particles are represented by (X,Y,direction,energy) in a 100x100 vessel. Brighter particles have more energy and travel faster.
CR/SS: Thanks... I find some of the tones generated remind me of the background sounds from David Lynch's Dune movie (a favourite when I were a lad).
Johnny: Thanks man. More to come.
Took sandbag's [Andromeda 1](http://alonetone.com/sandbags/tracks/andromeda-1) and applied some BigSeq2 and LiveCut.
Added a little FM8 underneath.
And this happy little accident came out.
This is our little bundle of joy now grown up to be 10 years old. She took up the flute this year at school and this is her first effort in front of my microphone.
She decided on the flute after watching some vids of Ian Anderson and Jethro Tull…
You may hate me for this but I am getting a definite Buck Rogers in the 25th Century vibe here. Which reminds me of Erin Gray in a figure hugging spandex outfit...MMmmmm... I fear I have shared too much!
I made this track back in nineties with sort of tongue in cheek -mentality. I accidentally found it and it still sounded so fresh that i decided to upload it.
Funny how it's generally the songs that I spend the most time on, where I hardly write any story.
So I'll just briefly say this is the [songfight.org](http://songfight.org) song that I hadn't even intended to write.
Hey there. Thanks for the comment on my practice session. You're right that we piano strugglers need a support & self-help group! Maybe something in the forums, a "practice" top-level topic might be good enough.
Comments on Mr Sandbags's stuff
Hi Kirk. Thanks... I do have a crazy selection of effects these days which is responsible for a lot of the sonic mangling I can do. Over the next year or so I'd like to get more selective and more competent about the results :) I also think Yelyah's onto something. This might actually be a "track" if it had more structure. As it is the micro-structure created by automation isn't enough. Lots of things to work on! Thanks again. m/
OK- I'll admit I didn't listen to the whole thing, but I did hear about 6 minutes of it and it's interesting stuff! If I knew a tithe of what you do about manipulating sounds in software I'd be a league ahead of where I am!!
Yelyah, thank you for the encouraging words. You're right that I have a pretty unsophisticated approach to what a "song" is. It's a facet I've begun to notice in everything I have done so far, that it is structurally uninteresting. Guess I need to figure out how to take the next step! Thanks again. m/
I listened to the full 24. :) I dig what you've done here and would definitely call this music and not noise. I would like to see you create some separate sections. Like, a breakdown for instance, where you go for something totally different rhythmically before returning to the original idea. Keep on experimenting! :)
Bethan you're very kind to even attempt to listen to this! The kick drum that runs through the track is the source of most of the sounds, just mangled, tortured, and beat into shapes & frequencies kick drums were never meant to reach.
Full of fun, rhythm and interesting sounds. Trying to work out what some of them are, very cool!
glu: :)
yeah, it feels feminine, artificial, and something else.. i'll let you know when I can place my finger on it... if it lets me...
still hiding.
wonderful use of textures and very cinematic as others have said :)
Love the blending going on in this one. And what a title! :)
man i really dig this one. The sounds and mood you achieved here are just stellar.
I caught this groove.
Father, the Sleeper has awakened. I don't know where I went for 4 minutes but it made my hair move. Pretty cool and very creative.
Former South American dictator turned clown? ha! Think I remember reading up on that..sandbagdido?
your music has definitely been going somewhere over the past few releases. This is great dubby sounds.
I just folded space from my shop and found myself sitting in the studio in front of the monitors. Neat track!
oooh this is compatible with my circuitry!!!
A very cool track.
Sounds like a sexy girl robot getting ready for a night out. That sound at the end is her zipping up her silver thigh-highs.
Comments made by Mr Sandbags
After several listens I am better able to describe my reactions. I love the way you let the track build up in it's own time, unhurried. I love the sound, the rhythm, and the desolate, but stoic, feelings you evoke. Kudos to both of you!
OMG utterly fantastic!
That's great, love what you've done here.
@NebulonicAlchemy: I've no recollection of the conversation you're talking about. I use a lot of effects in Live and Logic so it doesn't sound like me. My point is about creating an arrangement where there is more control over sonic density. Particularly intense points should not be clustered together or they become overwhelming. I think the issue is with taking a single, long, piece of audio and trying to treat give it a different structure.
If you read my post in that thread I talked about one of my tracks being downloaded over & over again by Chinese spammers/spambots. This is that track.
This is really awesome guys, lovely range of sounds blending together perfectly in the moment. Maximum kudos.
The samples were not carefully chosen just a few random snippets I had lying around and some vocal samples I've been collecting for another project. I just needed something to feed into it.
The idea came to me in a conversation as a kind of silly thing to do. I was thinking about how to mess with samples and the idea of slicing them and trigger them by collisions just popped into my head. At the moment the energy levels are fixed. One of the things to complete the model is for collisions to drain energy. Then I plan to add "warming" that is a constant influx of energy which will be controllable. Beyond that I really want to play with having the collision sequencer drive other things like a bank of oscillators. I'm also considering how it could sensibly output MIDI.
Thanks guys. Wildgeas: Yeah I got a definite "It's full of stars" vibe and I'm thinking of renaming the Reaktor ensemble TMA-2. I suspect the sampler based version will always be a bit this way because of the granular nature of the sounds. When I use the collision sequencer to drive an additive oscillator bank it might get more interesting. Or not ;-) Nebulonic: Glad you like it. As to the type of equations it is an incredibly simple analog of a 2D gas. 64 particles are represented by (X,Y,direction,energy) in a 100x100 vessel. Brighter particles have more energy and travel faster. CR/SS: Thanks... I find some of the tones generated remind me of the background sounds from David Lynch's Dune movie (a favourite when I were a lad). Johnny: Thanks man. More to come.
Rather groovy.
From the edges of Eno to the realms of Vangelis, nice!
Dreamy. Just perfect for this lovely spring day.
Dead catchy CG!
Enjoyed listening to that, could have listened a good while longer.
That's brilliant!
Catchy little number this.
You may hate me for this but I am getting a definite Buck Rogers in the 25th Century vibe here. Which reminds me of Erin Gray in a figure hugging spandex outfit...MMmmmm... I fear I have shared too much!
Great track I love it.
Hey there. Thanks for the comment on my practice session. You're right that we piano strugglers need a support & self-help group! Maybe something in the forums, a "practice" top-level topic might be good enough.
I think Kirk just about nailed and, yeah, the guitar comes in just right.